Professor Warbucks

Military Tech Contractor

Description:


Professor Faygan O’Reilly/ “Professor Warbucks”

Base character point pool: 150
~~~
Abilities (2 CP cost per upgrade once) :

Abilities
Strength 0 (Temporary 5 if armor effect activated)
Stamina 2, 4 points cost
Agility 0
Dexterity 0
Fighting 5, 10 points cost
Intellect 10, 20 points cost
Awareness -1, +2 points gained
Presence 5, 10 points cost

Total Cost: 42 points
Remaining points at stage: 108 points
~~~~

Defenses

Dodge: 0
Fortitude: +2 (
8 WITH armor) / Toughness: 2 (8 protection_* WITH*_ armor)
Parry: 5
Will: -1 (
9 WITH equipped psi-shield)
~~~~~
Offensive

Unarmed: (0 out of armor), (5 Dmg if in armor and Mass Effect fields are deliberately activated)(16-20 crit)(+10 to hit)

Unarmed (Judo): (0 out of armor), (5 Dmg if in armor and Mass Effect fields are deliberately activated)(16-20 crit) (+11 to hit)

Tear Gas Grenade: (Ranged, Cloud Area, Selective, Affliction Rank 6)
Smoke Grenade: (Ranged, Cloud Area, Selective, Concealment Attack Rank 7)
Flash-Bang Grenade: (Ranged, Burst Area, Selective, Dazzle Rank 6)
Sleep Gas Grenade: (Ranged, Cloud Area, Selective, Sleep Rank 7)
Smart Fragmentation Grenade: (Ranged, Burst Area, Selective, Damage 7)

_Thomas Smith’s Thomas Smith’s “Warbucks Custom Built Homing Laser Knives”

Damage Ranged Rank 5, Penetrating 5, Homing 1 (if miss, free action start of next turn to try to hit again), Dangerous 4, To Hit: +10 (Ranged Combat Skill), crits 16-20

Damage: 5+3 (Throwing Mastery Advantage) = 8, Penetrating 5

BC-41 British Commando knuckleduster knife
(Damage 3, piercing and bludgeoning) (19-20 dmg range/ affected by dangerous 3, crits from 16-20) (((Damage 8 if armor on and Mass Effect fields activated)

~~~
Rank Skills (1 CP cost = 2 Skill Points) :

Skills
Acrobatics: Rank 2, + 0 mod, (2 total)
Athletics: Rank 2, +0 mod, (
2 total)
Close Combat (Judo): 1, 5 mod, (6 total)
Deception: Rank 2, + 5 mod, (7 total)
Expertise (Military Armaments Contractor): Rank 4, +10 mod, (
14 total)
Insight: Rank 2, -1 mod, (1 total)
Intimidation: Rank 12, + 5 mod, (
17 total)
Investigation: Rank 2, + 10 mod, (12 total)
Perception: Rank 2, -1 mod, (
1 total)
Persuasion: Rank 8, + 5 mod, (13 total)
Ranged Combat (Throwing) : Rank 10, + 0 mod, (
10 total)
Sleight of Hand: Rank 1, + 0 mod, (1 total)
Stealth: Rank 2, + 0 mod, (
2 total )
Technology: Rank 10, + 10 mod, (20 total )
Treatment: Rank 2, + 10 mod, (
12 total)
Vehicles: Rank 6 , + 0 mod, (+6 total )

Total Cost: 34 points

Remaining points at stage: 74 points
~~
Advantages (1 CP per Advantage Level) :

Advantages
Close Attack : Level 5
Equipment: Level 16 (80 equipments, 5 per Rank level)
Chokehold: Level 1
Fast Grab: Level 1
Improved Grab: Level 1
Improved Hold- Combat: Level 1
Move-by-Action: Level 1
Prone Fighting: Level 1
Sidekick: Level 20, (x5 CP for sidekick)
Quick Draw: Level 1
Takedown Combat: Level 2
Teamwork: Level 1
Throwing Mastery: 3
Uncanny Dodge: Level 1
Weapon Bind- Combat: Level 1
Weapon Break- Combat: Level 1
Well Informed (Technology): Level 1

Total Cost: 56 points

Remaining points at stage: 16
~~~~~~~~
Equipment- (70 equipment point pool)

Equipment:
+Bioenhancement Injector Enabled Riot Armor (6 Defense) (6 Equipment point cost)(Flaw: Removable Rank 2) (Enhanced Fort from Drug Injector: Character Point cost 6, Rank 6) (Enhanced Strength from Mass Effect Fields- Character point cost 2, rank 5, translates into Temporary Strength when effect activated. Flaw: Limited, only when armor is worn AND effect activated deliberately. It is not a permanent effect and only generates for a short time. The batteries will run down very quickly- generally 30 minutes of realtime.)

+Oxygen Mask (Immunity Suffocation, Gas Attacks) (2 equipment cost)
+Life Support (immunity to disease, poison, all environmental conditions, suffocation) (8 equipment cost)
+Psi-Shield (Enhanced Will 10) (10 equipment cost)
+Nano-armor rank 1 (2 equipment cost)
_
Thomas Smith’s “Warbucks’ Explosively Versatile Utility Belt” TM:_

30 points for base power, 4 points for 4 additional powers at 30 cost each:

Tear Gas: Ranged Cloud Area Selective Affliction Rank 6, 5 points per rank (30 total)
Smoke: Ranged Cloud Area Selective Concealment Attack Rank 7, 4 points per rank (28 total)
Flash-Bang: Ranged Burst Area Selective Dazzle Rank 6, 5 points per rank (30 total)
Sleep Gas: Ranged Cloud Area Selective Sleep Rank 7, 4 points per rank (28 total)
Smart Grenade: Ranged Burst Area Selective Damage Rank 7, 4 points per rank (28 total)

_Thomas Smith’s “Warbucks Custom Built Homing Laser Knives”
Damage Ranged Rank 5, Penetrating 5, Homing 1 (if miss, free action start of next turn to try to hit again), Dangerous 4
Total Cost: 15 EP overall

To Hit: 10 (Ranged Combat Skill), crits 16-20
Damage: 5
3 (Throwing Mastery Advantage) = 8, Penetrating 5

NOTE: this does benefit from your strength, but because the to hit/damage cap is 20, I built these to be accurate and work with or without your strength bonus; with Throwing Mastery already adding 3 damage, I chose to disregard any STR bonus in favor of getting a higher damage rank, and thus a higher possible Penetrating rank (the latter cannot exceed the former)

+ BC-41 British Commando knuckleduster knive (damage 3, piercing and bludgeoning) (19-20 dmg range/ affected by dangerous 3, crits from 16-20) (3 equipment cost)
(0 equipment points)

Remaining points at stage: 0 points

Bio:

At age thirty four, Professor Faygan O’Reilly, or "Professor Warbucks, is an ambiguously European entrepreneur with a doctorate in the sciences and crafts of war that rather fails to live up to the term of professor, in that he neither much professes on matters or teaches, barring education being considered fully as viable in the schools of hard knocks as they are in Harvard. In which case he probably is quite an esteemed teacher, just not an A-lister. Certainly he is not a top notch hero, either, and in the vast majority of respects is simply a normal man inclined to a bit of vice that prefers opposing destructive elements in his home to laying down or joining them.

It has been claimed that he’s changed his accent, his walking gait and stride, and his face, alongside lesser things like documents about his home country or private life. As these have yet to be disproved or confirmed, ambiguous will simply have to do. Maybe Faygan himself will confess these things one day when not being evasive on the subject.

He is, however, a fairly charismatic fellow when it comes to it, perhaps the best or at least second fiddle in any given nation’s range of salesfolk, barring superhumans and gods being the competition. He is also an adept and adroit soldier, despite his lack of particular enhancements in the physical department and personally carrying only a set of grenades and knives. The same could be said for an astonishingly huge amount of other men and women in the world, and often there are better, richer, and more powerful persons around, of course, superhuman or not.

There is one particular instance of these throwing blades that is rather special, in that it is designed to return to the one that hurled it, in much the same manner as the lauded shield of Captain America. While smaller and particularly more likely to catch in someone.

Faygan, not to mince words, is an idiot in the ways of sensibility. He could go off on how to deconstruct and rebuild an atomizer for you, but not remember when to give his assistant an anniversary card. He acts with about as much tact and wisdom when he isn’t deliberately trying to win people over as a drunken, hormonal teenager does, while completely sober and composed. He’s been in the weapons industry for almost twenty years and been successful for almost eleven of those.

Professor Warbucks

D.O.J.I./New Guardsmen darthvengeance0325